Criminal IP is a comprehensive threat intelligence search engine that detects vulnerabilities of personal and corporate cyber assets in real time
Originated from the idea that individuals and corporations would be able to strengthen their cyber security by proactively acquiring information about IP addresses attempting to access your network, Criminal IP uses its big data of more than 4.2 billion IP addresses to provide threat-relevant information on malicious IPs and links, phishing sites, certificates, industrial control systems, IoTs, servers, security cameras, and so forth.
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One Unified Time Tracking Software For Projects, Billing, Pay and Compliance
For companies of all sizes looking for a Time Tracking software
Replicon's time-tracking platform is scalable and configurable to support the diverse needs of small, mid & large businesses with a remote and globally distributed workforce. Replicon’s Time Tracking is a cloud-based, enterprise-grade solution that tracks employee time across projects, tasks, presence, and absence to facilitate client billing, project costing, and compliant payroll processing. The scalable and configurable platform offers seamless integration with common business technology stacks, such as ERP, CRM, Accounting, and payroll solutions. With AI-powered time capture, mobile apps, and labor compliance as a service, Replicon makes time tracking hassle-free.
Alien Assault Traders is an online, web-based, turn-based strategy space trading game forked off the source of both Black Nova Traders and Nova Game Systems software and inspired by the popular BBS game of TradeWars.
ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy.
Continues the development of ME originally by Bryan Brunton.
Try the game at http://advancedpowers.com/
Project Darkspace's aim is to develop and deploy a web statistics based multiplayer space strategy combat game, development is proceeding quickly and there are frequent updates,
The project is currently largely perl, some backends may be written in bot